10/13 - Trials, Triumphs & Trivialities: Collective Choice: Ratings Ease of Use, Part Two - #213: More ease of use, with a look at making things easier for raters.

09/18 - Trials, Triumphs & Trivialities: Collective Choice: Ratings Ease of Use, Part One - #212: How making ratings easier for consumers to use can improve your system.

02/05 - Trials, Triumphs & Trivialities: Testing Characters, with a Look at Battlestar Galactica - #211: How do you create interesting characters? With active personality traits.

01/16 - Trials, Triumphs & Trivialities: Anatomy of a Game: Project Runway - #210: A look at lessons learned from a reality contest.

07/16 - Trials, Triumphs & Trivialities: Games & The Law, Part Seven: The D&D Dilemma - #209: Dungeons & Dragons and the IP protection of game systems.

06/25 - Trials, Triumphs & Trivialities: Anatomy of a Game: The Mole - #208: A look at The Mole, from season one to five.

Intro to StoryPlaying: An excerpt from our StoryPlayer page describing participating in prose games.

Intro to StoryBuilding: An excerpt from our StoryBuilder page discussing building your own prose games.

The Elements of Good StoryTelling: The first in a series of five instructional articles on telling great stories.

Occasional Guest Voices, by Various Hands First week of the month index
First Tuesday Perspectives, by Sam Liu Every other week index
Second Tuesday Lessons, by Sandra Powers Every other week index
Third Tuesday Storms on Cloud 9, by Scott Holliday Every other week chrono
Last Tuesday Pleasures of the Flesh, by Heather Logas Second week of the month index
Alt. Thursdays Trials, Triumphs & Trivialities, by Shannon Appelcline Every other week chrono

Biting the Hand (4/97 - 4/03) Building Stories, Telling Games (2/01 - 12/03) The Elements of Good Storytelling (2000)
Engines of Creation The Medium, by Karrin Jackson The Mummer's Dance (5/01 - 1/02)
NeoArcheology (9/01 - 12/02) Notes from the Dawn of Time (9/01 - 12/02) Thinking Virtually (RPGnet column)

Archived columns include works by Richard Bartle, Jessica Mulligan, Dave Rickey, and more.

logo In the Trenches (1/02 - 6/02) MetaStatic (11/00 - 7/01)
Playing with History logo

Skotos 7 columns covered the creation of online games, each with a focus on a game currently in production at Skotos by external developers.