The Best of 2001
The columnists' selections for their favorite columns of 2001.
- Finite Games (4/4/01)
Published as MetaStatic #20 by Sam Witt.
- Why Marrach Isn't the Movies, Part One (4/26/01)
Published as Trials, Triumphs & Trivialities #31 by Shannon Appelcline.
- Mass Hysteria (5/22/01)
Published as Biting The Hand v11n1 by Jessica Mulligan.
- Typec
asting (5/22/01)
Published as The Mummer's Dance #3 by Scott Roberts.
- Introduction (9/5/01)
Published as Notes from the Dawn of Time #1 by Richard Bartle.
- Dirty Words, Part One: Plot (9/7/01)
Published as Building Stories, Telling Games #16 by Travis S. Casey.
Darkest Villainry
Are villains necessary in online games? How do you play good villains
and how can you support them?
- Steal this Article! (1/25/01) - Conflict and
villains in social-based online games.
Published as Trials, Triumphs & Trivialities #18 by Shannon Appelcline.
- Am I Evil? Part One (6/26/01)
- A villian is terrible thing to waste.
Published as The Mummer's Dance #8 by Scott Roberts.
- Being Bad (6/27/01) -
Playing a villain in online roleplaying.
Published as MetaStatic #31 by Sam Witt.
- Darkest Villainry (6/29/01) - More
thoughts about villains in online games.
Published as Building Stories, Telling Games #11 by Travis S. Casey.
- Am I Evil? Part Two (7/2/01) -
The art of being a playable villian.
Published as The Mummer's Dance #9 by Scott Roberts.
Why Marrach Isn't the Movies
Do you enjoy Castle Marrach? If so, read over these three movie
scripts for a satirical look at both Marrach and StoryTelling in the
medium of online games.
- Why Marrach Isn't the Movies, Part One (4/26/01) - or Honey, I Blew Up the Castle.
- Why Marrach Isn't the Movies, Part Two (5/31/01) - The insightful, often humorous saga continues.
- Why Marrach Isn't the Movies, Part Three (7/26/01) - Shannon puzzles over a snide snood & martini mimosa.
Published as Trials, Triumphs & Trivialities #31, 36 & 40 by Shannon Appelcline.
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