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Biting the Hand Archives: You can read the Biting the Hand archives (as downloadable PDFs) for 1997, 1998, 1999, 2000, and part of 2001. See the table of contents for each to decide which archives you'd like to read.

You can also download the Complete 1997-2001 Archives (Download 860k PDF), instead of downloading each year individually. It contains:
1997 COLUMNS
  • 1.1 ISSUE 1: APRIL 1997
  •     1.1.1 ACTIVISION??? WHO'DA THUNK IT?
  •     1.1.2 AMERICA ONLINE: WILL YOU BE PAYING MORE FOR GAMES?
  •     1.1.3 LATENCY: NO LONGER AN ISSUE
  •     1.1.4 PORTAL UPDATE: December, 1997
  • 1.2 ISSUE 2: APRIL-JUNE, 1997
  •     1.2.1 SSI: The Little Company That Could
  •     1.2.2 CompuServe: The Big Company That Couldn't
  •     1.2.3 And Speaking Of Arrogance
  • 1.3 ISSUE 3
  •     1.3.1 December, 1997
  •     1.3.2 The Seidman Forums
  •     1.3.3 Quake II: So What?
  •     1.3.4 Martin Cirulis: Columnist Of The Year
1998 COLUMNS
  • 1.1 ONLINE GAMING: WHY WON'T THEY COME?
  • 1.2 MARCH TO MAY, 1998
  •     1.2.1 Ultima Online
  •     1.2.2 Publisher Focus: Interplay
  •     1.2.3 The 1998 Modem Mutant Awards
  • 1.3 AN OPEN LETTER TO HASBRO INTERACTIVE
  • 1.4 HASBRO TO BUY MICROPROSE
  • 1.5 SEPTEMBER 1998
  •     1.5.1 Reaction To The Hasbro Articles
  •     1.5.2 The Marching Morons
  •     1.5.3 Pressing The Flesh, The Interactive Way
  • 1.6 OCTOBER 30, 1998
  •     1.6.1 General Notes for the Holidays
  •     1.6.2 Interplay Falls On Hard Times
  •     1.6.3 'Tis The Season
  • 1.7 DECEMBER 7, 1998
  •     1.7.1 The 1998 Round-Up
1999 COLUMNS
  • 1.1 WELCOME TO MY WORLD; NOW BITE ME
  • 1.2 NASTY, INCONVENIENT QUESTIONS, PART DEUX
  • 1.3 PRESSING THE FLESH II: THE INTERACTIVE SEQUEL
  • 1.4 MORE BUGS: A CASUALTY OF THE XMAS RUSH?
  • 1.5 IN THE BIZ
  • 1.6 JACK AND THE BEANCOUNTER
  • 1.7 COLOR ME BONEHEADED
  • 1.8 AH, SWEET MYSTERY OF LIFE...
  • 1.9 THE CONFERENCE FORMERLY KNOWN AS THE COMPUTER GAME DEVELOPER'S CONFERENCE
  • 1.10 THIS FRAGGED CORPSE BROUGHT TO YOU BY...
  • 1.11 OH, NO! I FORGOT TO HAVE CHILDREN!
  • 1.12 CATCHING UP ON EMAIL
  • 1.13 GOD SUED!
  • 1.14 PAYING FOR THE WRONG SINS AND OTHER ODD THOUGHTS
  • 1.15 NO MODEM MUTANTS HERE, PAL
  • 1.16 MASSIVELY MULTIPLAYER GAMES WE'D LIKE TO SEE
  • 1.17 GAMES WE MIGHT (SHUDDER) SEE
  • 1.18 UNSUNG HEROES
  • 1.19 BANDWIDTH SHALL NOT SAVE YOU
  • 1.20 HISTORY'S REVENGE
  • 1.21 ODD BITS AND PIECES
  • 1.22 PERSISTENTLY SILLY
  • 1.23 OH, NO, NOT CONVERGENCE AGAIN!
  • 1.24 TWO MIND-BENDING EMAILS
  • 1.25 THE COUNT IS IN, AND MORE READER MAIL
  • 1.26 TALK ABOUT DREAMING
  • 1.27 SNIPPETS AND RUMORS
  • 1.28 THE WORLD'S (COOLEST/MOST EXCITING/EAGERLY AWAITED) (COLUMN/ARTICLE/RANT)
  • 1.29 THE REAL ONLINE GAME MARKETS
  • 1.30 THE REAL ONLINE GAME MARKETS, PART II
  • 1.31 THE MARCHING MORONS, PART DEUX
  • 1.32 THE FUTURE: SHOOTING THE MOON
  • 1.33 SO THIS IS BROADBAND?
  • 1.34 SO THIS IS BROADBAND? PART II
  • 1.35 HAPPY 30TH BIRTHDAY, ONLINE GAMES
  • 1.36 HAPPY 30TH BIRTHDAY, ONLINE GAMES, PART II
  • 1.37 HAPPY 30TH BIRTHDAY, ONLINE GAMES, PART III
  • 1.38 GENERAL STUFF
  • 1.39 RAMBLIN' ON...
  • 1.40 BREAKING TRADITION
  • 1.41 I FEAR, I FEAR!
  • 1.42 INVISIBILITY COMES WITH A PRICE
  • 1.43 GADZOOKS!
  • 1.44 IT'S THE MOST WONDERFUL TIME OF THE YEAR...
2000 COLUMNS
  • 1.1 RANDOM THOUGHTS
  • 1.2 BUDGET MADNESS: BEGINNING THE YEAR WITH A RANT.
  • 1.3 FABIAN, HARVARD, AND YOU
  • 1.4 CPIS: THE DEADLY DISEASE
  • 1.5 PANEM ET CIRCENSES
  • 1.6 CATCHING UP
  • 1.7 THE CONFERENCE FORMALLY KNOWN AS CGDC
  • 1.8 ARE YOU PARANOID ENOUGH?
  • 1.9 ARE YOU PARANOID ENOUGH? PART II
  • 1.10 THE COLUMN CALLIOPE
  •     1.10.1 X-ing Out the Competition?
  •     1.10.2 The Golden Age: DOA?
  • 1.11 EULAQUEST: PART ONE
  • 1.12 EULAQUEST: PART TWO
  • 1.13 E3 IMPRESSIONS... OH, AND SOME STUFF ON GAMES, TOO
  • 1.14 SOUNDING OFF
  • 1.15 I SING THE MISERICORDE
  • 1.16 I'M A VOLUNTEER; WHERE'S MY CHECK?
  • 1.17 GAMERS ARE HARD TO CONSOLE
  • 1.18 ONLINE CONSOLE-ATION
  • 1.19 RAISING THE STAKES
  • 1.20 SENSITIVE TEETH
  • 1.21 FREE, AND WORTH IT
  • 1.22 DOOMED TO FAIL?
  • 1.23 DOOMED TO FAIL? EPISODE II
  • 1.24 DOOMED TO FAIL? EPISODE III
  • 1.25 WE INTERRUPT OUR PROGRAM...
  • 1.26 DOOMED TO FAIL? PART IV
  • 1.27 THE PRESIDENT OF YOUR FAN CLUB CALLED...
  • 1.28 MOMMY, SHE TALKED DIRTY!
  • 1.29 MOMMY, SHE TALKED DIRTY! PART II
  • 1.30 CHECKING BACK...
  • 1.31 3D OR NOT 3D?
  • 1.32 NOT ANOTHER CHRISTMAS RUSH?
  • 1.33 HOT GAME DEVELOPERS: TWO YEARS LATER
  • 1.34 HOT GAME DEVELOPERS: PART TWO
  • 1.35 CASSANDRA SPEAKS
  •     1.35.1 Hasbro To Buy Microprose
  • 1.36 GET RID OF GAME RATINGS
  • 1.37 OK, WOULD YOU PAY MORE IF...
  • 1.38 OK, WOULD YOU PAY MORE, PART II
  • 1.39 THE END OF THE YEAR: THE 2001 "HOT" LIST
2001 COLUMNS
  • 1.1 BROADBAND IS NOT YOUR SAVIOR VOLUME TEN, ISSUE 1 JANUARY 4, 2001
  • 1.2 NOTHING NEW UNDER THE SUN VOLUME TEN, ISSUE TWO JANUARY 11, 2001
  • 1.3 IT'S LIKE INSTANT KARMA, BUT WITH A TIME DELAY
  • 1.4 THE TOP TEN THINGS TO SAY TO INSURE NOT GETTING HIRED IN THE INDUSTRY
  • 1.5 THREE THINGS TO UNDERSTAND ABOUT ONLINE GAMING
  • 1.6 WHEN GAMERS ATTACK!
  • 1.7 SINGING THE BANDWIDTH BLUES
  • 1.8 BOY-TOY IS AS BOY-TOY DOES
  • 1.9 THE MARKET ISN'T IN KANSAS ANYMORE
  • 1.10 "RAPE" BY ANY OTHER NAME
  • 1.11 TOLD YA
  • 1.12 REARRANGING THE DECK CHAIRS
  • 1.13 THIS IS THE END... THIS IS THE END, MY FRIEND.