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  #31  
Old 12-25-2011, 03:22 AM
Raphael Raphael is offline
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Join Date: Nov 2011
Posts: 236
I have given the Monlon ferryman a good kick, and he shouldn't get stuck any longer. As well, I have restarted him so he is back to traveling the waters.

Happy Holidays from the Humbug Turtle!
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  #32  
Old 12-31-2011, 10:51 AM
Kneller Kneller is offline
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Join Date: Aug 2011
Posts: 393
The bug causing bulk-purchase NPCs (Hazin, Ipsus, Mondan, etc.) to improperly filter groups of items and keeping things they don't buy has been fixed. The issue was groups-within-groups not being sorted out properly.

@report any issues, as always.
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  #33  
Old 01-01-2012, 01:43 PM
Kneller Kneller is offline
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Archery moves from a squatting position shouldn't error out any more.

I now consider Archery fixed and complete. Please do not ask for any more changes. *eyeshift*
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  #34  
Old 01-12-2012, 01:17 PM
Raphael Raphael is offline
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Mikolus no longer responds to pointing like normal NPC healers. He is there to care for those taken out on the sands, nothing more.
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  #35  
Old 01-12-2012, 01:52 PM
Raphael Raphael is offline
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You can no longer slug someone while unconscious.

Last edited by Sceadu; 01-12-2012 at 03:36 PM.
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  #36  
Old 01-14-2012, 03:41 PM
Tale Tale is offline
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Join Date: Jan 2011
Location: In poverty.
Posts: 820
The 10-page codices should really be just 10 pages now, but the fix may have discarded what had been written on them previously. If this is the case, I apologize for the inconvenience (But, only 9 were in existence so far, so not as bad as it could have been).
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"It is by caffeine alone I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning. It is by caffeine alone I set my mind in motion."
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  #37  
Old 01-20-2012, 08:33 AM
Raphael Raphael is offline
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Posts: 236
Fastening arrowheads is working once more.
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  #38  
Old 02-09-2012, 06:16 AM
Raphael Raphael is offline
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Posts: 236
The practice staves and spears can now be wielded in both hands.
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  #39  
Old 02-11-2012, 06:20 PM
Kneller Kneller is offline
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Posts: 393
I've attempted to filter boss creature names a bit so that oxymorons or other silly combinations don't appear as frequently.

I probably didn't get all of the potential combinations by any stretch, so feel free to @report any that you see as typo-reports.
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  #40  
Old 02-16-2012, 10:22 AM
Raphael Raphael is offline
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Join Date: Nov 2011
Posts: 236
You can now 'attack' with your practice weapons without a flat 95 success.
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  #41  
Old 02-17-2012, 05:32 AM
Raphael Raphael is offline
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Posts: 236
The 'speak' command used in changing languages should no longer reveal you.
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  #42  
Old 02-17-2012, 09:12 AM
Tale Tale is offline
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Join Date: Jan 2011
Location: In poverty.
Posts: 820
Thanks to the help of a visiting code-guru from Grendel's Revenge, the large hounds found in The Black Hand Cave no longer become linkdead and stick around forever. They now despawn like they should.
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"It is by caffeine alone I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning. It is by caffeine alone I set my mind in motion."
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  #43  
Old 02-18-2012, 12:03 PM
Kneller Kneller is offline
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Larger knives, such as curved skinning knives and Astraean slayer dirks, should no longer default to scabbards/sheaths for stowing purposes. Those small enough to fit into a sheath will still attempt to find one first, as before.

@report any small bladed weapons (knives/dirks/daggers) that may have been missed by the fix.
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  #44  
Old 02-20-2012, 06:14 PM
Kneller Kneller is offline
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Venina and Ylsa should be properly accepting leather goods again, though any previous transactions that may have been pending before Tale accidentally killed both of them are wiped, unfortunately.

Bad Tale.
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  #45  
Old 02-22-2012, 09:53 PM
Raphael Raphael is offline
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Join Date: Nov 2011
Posts: 236
Using practice weapons will now give the correct amount of SP, which for many will mean it was 'nerfed', but in reality, it's in line with practice SP gains.
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