About Shannon Appelcline
Shannon Appelcline is the Vice President of Skotos Tech. He
manages the day-to-day operations of the company, and also directs
marketing and business development. He's also a writer and game
designer with credits in multiple industries.
Shannon writes on a variety of topics related to gaming of all
types and computers. He is the author of two current gaming blogs, as well
as several historical ones:
Designers & Dragons. 8/4/11-Present.
A RPG history column supplementing Shannon's mammoth book on the tabletop industry.
Mechanics & Meeples. 8/13/05-Present.
An occasional blog that discusses all sorts of board games, with adventure games and deckbuilders having received particular attention in the past.
Besides his regular game
design columns, Shannon also investigates the design of games through
Fifth Imperium. 7/13/09-9/26/11.
A support column for Mongoose's Traveller RPG, written over the course of a Traveller campaign.
A Brief History of Game. 8/3/06-1/3/11.
Shannon's original RPG history column, which lead to Designers & Dragons.
A weekly column covering
tabletop RPGs (and board games) and their relations to online
games. Featured some new articles and some reprints.
Trials, Triumphs &
discussing online games & a multitude of issues related to them.
He is also the author of two comic books here at Skotos:
Shannon has additionally written many offline works:
Strategic Game Discussions.
Shannon contributed about a half-dozen articles to Knucklebones board game magazine over the course of its existence.
Shannon has done authorial and editorial work
for tabletop roleplaying companies since 1992. His clients include
Avalon Hill, Atlas Games, Chaosium, Green Knight, Issaries, Mongoose, White
Wolf, and Wizards of the Coast. His most notable work is Designers & Dragons,
a 400+ page heavily researched history of the tabletop RPG indystry.
Shannon's article, "Telling Stories in
Online Games", was published by Charles River Media in Massively
Multiplayer Game Development 2.
Shannon's short story, "Keystones", was
published as the lead story of the collection Legends of the
Game Design & Development
In the last few years, Shannon has developed several tabletop card games for iOS, including:
Reiner Knizia's Money (early 2010), Reiner Knizia's High Society (mid 2010), Reiner Knizia's Kingdoms (late 2010), Michael Schacht's Gold! (early 2011), Reiner Knizia's Modern Art: The Card Game (late 2011), and Michael Schacht's Web of Power Card Game: The Duel (early 2012). Eric Vogel's Armorica (mid 2012) and Reiner Knizia's King Arthur Card Game (late 2012) are planned for the near future.
Shannon has also done design & development work on a number of
tabletop games over the years. This includes roleplaying development
(Hero Wars), board game development (Arkham Horror),
and card game development (Mythos). He also has designs for a few
unpublished board and cards games that have not yet found a
Because of his interest in design, much of Shannon's writing,
linked to above, centers on the intricacies of design as well.