About Shannon Appelcline
Shannon Appelcline is the Vice President of Skotos Tech. He
manages the day-to-day operations of the company, and also directs
marketing and business development. He's also a writer and game
designer with credits in multiple industries.
Writing
Shannon writes on a variety of topics related to gaming of all
types and computers. He is the author of two current gaming blogs, as well
as several historical ones:
Advaned Designers & Dragons. 8/20/14-Present. Shannon's third RPG history column, written after the publication of Designers & Dragons 2e. |
Mechanics & Meeples. 8/13/05-Present. A biweekly blog that discusses all sorts of board games, with adventure games and deckbuilders having received particular attention in the past. |
RPGnet
Reviews. 12/22/01-Present. Besides his regular game
design columns, Shannon also investigates the design of games through
regular reviews. |
Designers & Dragons. 8/4/11-1/1/14. Shannon's second RPG history column, which led to 2e Designers & Dragons.. |
Fifth Imperium. 7/13/09-9/26/11. A support column for Mongoose's Traveller RPG, written over the course of a Traveller campaign. |
A Brief History of Game. 8/3/06-1/3/11. Shannon's first RPG history column, which led to 1e Designers & Dragons. |
Thinking
Virtually. 2/26/01-6/6/03. A weekly column covering
tabletop RPGs (and board games) and their relations to online
games. Featured some new articles and some reprints. |
Trials, Triumphs &
Trivialities. 9/21/00-10/13/09. A column
discussing online games & a multitude of issues related to them. |
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He is also the author of two comic books here at Skotos:
Shannon has additionally written many offline works:
History: Designers & Dragons. Shannon's 4-book series on the history of the roleplaying industry is the product of almost 10 years work. |
Strategic Design: The Knucklebones Articles. Shannon contributed almost a-dozen articles to Knucklebones board game magazine over the course of its existence. They've now all been reprinted in his Mechanics & Meeples blog. |
Tabletop
RPG Work. Shannon has done authorial and editorial work
for tabletop roleplaying companies since 1992. His clients include
Avalon Hill, Atlas Games, Chaosium, Green Knight, Issaries, Mongoose, White
Wolf, and Wizards of the Coast. |
Game
Design Articles. Shannon's article, "Telling Stories in
Online Games", was published by Charles River Media in Massively
Multiplayer Game Development 2. |
Fiction
Writing. Shannon's short story, "Keystones", was
published as the lead story of the collection Legends of the
Pendragon. |
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Game Design & Development
Shannon has developed several tabletop card games for iOS, including:
Reiner Knizia's Money (early 2010), Reiner Knizia's High Society (mid 2010), Reiner Knizia's Kingdoms (late 2010), Michael Schacht's Gold! (early 2011), Reiner Knizia's Modern Art: The Card Game (late 2011), and Michael Schacht's Web of Power Card Game: The Duel (early 2012).
Shannon has also done design & development work on a number of
tabletop games over the years. This includes roleplaying development
(Hero Wars), board game development (Arkham Horror),
and card game development (Mythos). He also has designs for a few
unpublished board and cards games that have not yet found a
publisher.
Because of his interest in design, much of Shannon's writing,
linked to above, centers on the intricacies of design as well.